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Free reference · Hong Kong mahjong

Hong Kong mahjong hands & scoring

For the table game: four players, real tiles, Hong Kong style — not the solitaire puzzle.

Unless another sheet is named, examples use the legacy additive reference sheet. Fresh installs select Half Spicy, whose hand values and payments differ. Check the sheet selected for your table.

Hong Kong mahjong hands are the named patterns a winning hand can score: 40 on the legacy additive reference sheet, from 1-faan bonuses up to Thirteen Orphans at 27. On this sheet, every win starts with the 1-faan base, each hand it contains adds its faan, and the total must reach the table minimum of 3.

A one-suit hand, the one English rulebooks call a clean hand, is Full Flush (清一色, 13 faan); with winds or dragons mixed in it is Half Flush (混一色, 6). The values below come from the legacy additive reference sheet, not a universal price list: every table sets its own in House Rules.

A worked hand: Legacy additive reference sheet

South self-draws a clean hand, fully concealed, in the East round. Mahjiku's scoring engine reads it on the legacy additive reference sheet:

一萬1一萬1一萬1二萬2三萬3四萬4伍萬5六萬6七萬7八萬8八萬8八萬8九萬9九萬9
Line the engine found中文Faan
Full Flush清一色13
Base底1
Concealed Hand門前清2
Total16

Self-drawn, all three opponents pay 16 each and South collects 48. Off a discard only the thrower would pay, and the concealed-hand line would go if any set had been claimed. Try your own in the faan calculator.

Bonuses

Small faan that stack onto any winning hand: how you won, winds, dragons, kongs, flowers.

All Simple

1 faan
斷幺九 · Tuen Yiu Gau

Every tile in your hand is a plain middle number — a 2 up to an 8. No 1s, no 9s, and no wind or dragon tiles.

Base

1 faan
底 · Dai

Every winning hand starts with one point, just for winning. It is always there — nothing to do.

Dragon Pung

1 faan
箭刻 · Jin Hak

Three of the same dragon — red (中), green (發) or white (白). Dragons are the tiles with no number and no wind letter.

Flowers

1 faan
花 · Fa

Flower and season tiles are bonus tiles set to the side — not part of your 14-tile hand. Each one you hold scores a point.

Kong

1 faan
槓 · Gong

A set of four identical tiles instead of the usual three — laid down as one set, whether you claimed the fourth tile from a discard (exposed) or drew all four yourself (concealed). Declaring one earns you a replacement tile from the wall.

河底撈魚 · Ho Dai Lou Yu

You won on the very last discard of the hand, after the wall was empty — “catching a fish from the riverbed.”

海底撈月 · Hoi Dai Lou Yut

You self-drew the winning tile as the very last tile left in the wall — “scooping the moon from the seabed.”

搶槓 · Cheung Gong

You won on the very tile an opponent was adding to turn their triplet into a kong — you “robbed” it.

門/圈風 · Mun / Hyun Fung

Three of the wind tile that matches your seat, or the wind of the current round. Other winds do not score.

Win on Kong

1 faan
槓上開花 · Gong Seung

You made a kong, drew the free replacement tile — and that tile completed your hand.

門前清 · Mun Chin Ching

You built your whole hand yourself, never taking a tile from another player’s discard to complete a set.

Full Bouquet

2 faan
一色花 · Yat Sik Fa

You collected a complete set of one kind — all four flowers (梅蘭菊竹) or all four seasons (春夏秋冬).

雙槓 · Seung Gong

Lucky on lucky: your kong’s replacement tile made a second kong, and that kong’s replacement won. Very rare.

Hand patterns

The shapes a whole hand can take. Patterns stack with each other and with the bonuses, except where a bigger reading absorbs a smaller one.

All Types

2 faan
五門齊 · Ng Mun Chai

Your hand shows every family of tile at once — characters, dots and bamboo, plus a wind and a dragon.

Ping Hu

2 faan
平和 · Ping Wu

The gentlest hand: all four of your sets are runs (like 3-4-5), and your pair is a plain number tile — no triplets, no honours.

花龍 · Fa Lung

A full 1-to-9 run, but split across the three suits — say 1-2-3 in dots, 4-5-6 in bamboo, 7-8-9 in characters.

一般高 · Yat Bun Gou

The same run twice over — the identical three tiles, same suit, appearing two times.

All Triplets

6 faan
對對糊 · Deui Deui Wu

Every set in your hand is a matching three-of-a-kind (or a kong) — no runs anywhere — plus your pair.

Half Flush

6 faan
混一色 · Wan Yat Sik

Your whole hand sticks to one number suit — say all dots — and the only outsiders allowed are wind and dragon tiles.

三色同順 · Saam Sik Tung Seun

The same run in all three suits — for example 2-3-4 of characters, 2-3-4 of dots and 2-3-4 of bamboo.

Mixed Outside

7 faan
混全帶幺 · Wan Chuen Daai Yiu

Every set and your pair reaches an end tile — a 1, a 9, or an honour (wind/dragon).

Seven Pairs

7 faan
七對 · Chat Deui

Instead of four sets and a pair, your hand is seven pairs — seven matching couples of tiles.

Pure Straight

10 faan
清龍 · Ching Lung

A complete 1-to-9 run in a single suit: 1-2-3, 4-5-6 and 7-8-9, all the same suit.

Small Dragons

10 faan
小三元 · Siu Saam Yuen

Triplets of two of the three dragons, and a pair of the third.

Small Winds

10 faan
小四喜 · Siu Sei Hei

Triplets of three of the four winds, and a pair of the fourth.

Full Flush

13 faan
清一色 · Ching Yat Sik

Your entire hand is a single suit — all characters, all dots, or all bamboo — with no winds or dragons.

Pure Outside

13 faan
純全帶幺 · Sun Chuen Daai Yiu

Every set and the pair touches a 1 or a 9 — and there are no winds or dragons at all.

Big hands

The rare hands every player learns the names of first. Tables that cap a hand usually pay these at the cap.

八仙過海 · Baat Sin Gwo Hoi

You are holding every bonus tile there is — all four flowers and all four seasons. That alone wins the hand instantly.

All Terminals

16 faan
清么九 · Ching Yiu Gau

Every set is a triplet of end tiles — only 1s and 9s, no 2-to-8 and no honours.

Human Hand

16 faan
人和 · Yan Wo

A non-dealer wins on a discard in the very first go-around, before drawing a single tile.

Big Four Winds

18 faan
大四喜 · Dai Sei Hei

A triplet of all four winds — East, South, West and North. Among the rarest hands there is.

大三元 · Dai Saam Yuen

A triplet of all three dragons — red, green and white together. A dream hand.

四暗刻 · Sei Am Hak

Four triplets, every one formed in your own hand (none claimed from the table), and you won by self-draw.

All Green

20 faan
綠一色 · Luk Yat Sik

Every tile is green: the 2, 3, 4, 6 and 8 of bamboo, plus the green dragon (發). A famous showpiece hand.

All Honours

20 faan
字一色 · Ji Yat Sik

Not a single number tile — your whole hand is winds and dragons only.

Four Kongs

20 faan
四槓 · Sei Gong

Four kongs in one hand — four separate sets of four. Almost never seen.

Nine Gates

22 faan
九蓮寶燈 · Gau Lin Bo Dang

A pure one-suit masterpiece shaped 1-1-1-2-3-4-5-6-7-8-9-9-9, waiting on any tile of that suit to complete.

Earthly Hand

27 faan
地和 · Dei Wo

A non-dealer wins on the dealer’s very first discard of the game.

Heavenly Hand

27 faan
天和 · Tin Wo

The dealer’s opening 14 tiles are already a complete winning hand. The rarest event in mahjong.

十三么 · Sap Saam Yiu

One of every end tile — the 1 and 9 of each suit plus all four winds and all three dragons — with one of them paired.

Free faan calculatorEvery hand, with tilesScoring cheat sheetHow scoring worksAturan & cara hitung skor (Bahasa Indonesia)

Last updated: 2026-10-24. Every name and value on this page is generated from Mahjiku's catalog and the legacy additive reference sheet.

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