Mahjiku › Pattern library › Earthly Hand
地和 · Dei Wo
Earthly Hand (地和 · Dei Wo) is a Hong Kong mahjong hand: A non-dealer wins on the dealer’s very first discard of the game. The legacy additive reference sheet prices it at 27 faan, and every win also carries the 1 faan base, so a hand whose only named line is Earthly Hand totals 28 faan. Under the legacy additive payout that 28 faan is the payment itself: the winner collects 84 points on a self-draw (自摸), when all three opponents pay 28 each, or 28 from the single player who discarded the winning tile (點炮). These are legacy additive reference values; tables choose their own sheet.
Unless another sheet is named, examples use the legacy additive reference sheet. Fresh installs select Half Spicy, whose hand values and payments differ. Check the sheet selected for your table.
bonus block of the legacy additive reference sheet. House rules vary from table to table — this is one common setting, not the only "correct" one. Your table can price it differently; the engine reads whatever your rule set says.When it happens: you win on the game’s first discard.
Example. South holds this hand minus its final tile. East’s very first discard supplies that tile, and South declares immediately: Earthly Hand under the legacy additive reference sheet’s definition.
Counterexample. If East already holds these complete fourteen tiles in the opening deal, that is Heavenly Hand. If South completes on a later discard, the first-discard condition for Earthly Hand is absent.
Every win starts at 1 faan for the base, so a hand whose only named line is Earthly Hand is worth 1 + 27 = 28 faan. Anything else the hand happens to be — a flush, a triplet shape, a dragon set — stacks on top of that.
Faan is not the score by itself — it is the number the table turns into points, and Hong Kong tables do that two different ways. The table below keeps the legacy additive reference sheet's hand values and changes only its payout model. The half/full rows are illustrative payout overrides, not the Half Spicy or Full Spicy presets, which also change hand values and settlement.
| Payout model | One payer owes | Self-draw 自摸 | Discard 點炮 |
|---|---|---|---|
| Additivefaan is the payout | 28 | +84 | +28 |
| 半辣上half spicy | 384 | +1152 | +384 |
| 辣辣上full spicy | 8192 | +24576 | +8192 |
Self-draw: all three opponents pay. Discard: only the player who threw the tile pays. Both columns are the winner's gain, straight out of the app's settlement function.
Worth knowing. Both doubling tables stop at 13 faan, so this 28-faan hand is paid at the 13-faan row — 384 points under 半辣上 and 8192 under 辣辣上. Everything above 13 faan pays the same. The additive model has no ceiling, so there the extra faan still count.
Earthly Hand is a House-Rules option rather than a chip on the calculator, so it has no switch there. The engine does score it once your table gives it a value; the calculator totals up everything else in the hand.
Open the faan calculator All 53 patternsMore context: the pattern library lists every hand by family, the scoring guide explains how faan becomes points, and the FAQ answers the questions people ask before their first game night.
Last updated: 2026-10-24. This page is generated from Mahjiku's shipped scoring engine — the date moves only when its content does.
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