Mahjiku › Mahjong variants › Taiwanese
臺灣麻將 · also called Taiwanese 16-tile Mahjong, Taiwan 16 Mahjong Not in Mahjiku yet
Taiwanese mahjong is defined by its 16-tile hand (17-tile win: 5 sets + a pair), flowers drawn and replaced into play for bonus tai, and an additive, largely uncapped tai scoring system.
| Total | 144 |
| Suits | Characters, Bamboo, Circles — 1–9, four of each |
| Honours | Winds (E/S/W/N) and Dragons (Red/Green/White), four of each |
| Flowers | 4 flowers + 4 seasons; drawn flowers are exposed and replaced from the wall, scoring bonus tai outside the hand |
| Jokers | none |
Same physical 144-tile set as other variants — the defining difference is hand size, not tile count.
A winning hand: Five sets plus a pair — 17 tiles on the winning tile, vs. the 14-tile wins of most other variants.
Scoring: Points equal the tai total plus a dealer-streak bonus; scoring is additive rather than doubling, and most rulesets impose no upper limit — unlike Hong Kong's faan-to-limit system.
| Unit | tai (台) |
| System | additive tai-counting, no exponential doubling |
| Minimum to win | 1 tai to win in most rulesets |
| Limit | no scoring cap in most rulesets |
Who pays: Self-draw: each of the three opponents pays the winner's full value. Discard: only the discarder pays; the other two pay nothing.
In Mahjiku. Taiwanese 16-tile hands need a different engine from Mahjiku's 13-tile Hong Kong scoring — not supported yet.
Sources: mahjong.wikidot.com · mahjong.wikidot.com
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